One cue from our catalog, exploded into five states. Press one; press another and the switch waits for the bar line, then crossfades — vertically synced, the way it behaves inside a game engine. All five lanes below run the same shared timeline.
Five different cues from one ScoreCanvas pack — not variations of one song, five siblings in a tight BPM family. Same machine, different job: this is what your whole catalog behaves like after interactification. Switches wait for the bar line of whatever's playing.
Input: Lebec — the same cue. Output: a 60-minute loop that never actually loops — subtle generated variations of the source, chained at their loop points, always evolving. This one was set to a moderate balance of familiar and unexpected. Longform is a product — bring your own track.
Tempo-locked, key-locked, generated from the original at high audio influence, curated by ear.
Every suite ships as stems. Mute and solo these while they play — this is what your audio engine gets to do at runtime.
Everything you just heard came from one stereo file and shipped back in days. Your catalog is sitting on the same multiplier.
Interactify a track Pricing